A #ResistJam project

In this rouguelike boardgame concept, play as a migrant blob escaping violence and discrimination in Otherland. Upon arriving in Freeland, you find "the Resident" is making life miserable for everyone! Do good deeds, join marches and sign petitions - stay alive by eating mushrooms. Stand up to bully blobs and get the Resident Rump impeached!

Warning: This game is still in development.


The 4th Kingdom is essentially a Roguelike. Simply left-click on the board square you wish to move to.

To Win the game, impeach the Resident by gaining a score of 90 or over.

If you run out of health, or if your score drops to 0, you'll lose the game.

To look around at any time, left-click away from the board and drag the mouse.

Left-click on mushrooms to add them to your inventory; if your health drops below 50% you'll automatically eat from what you've collected.

Left-click on props, such as signs or portals, to investigate more closely. Left-click again to activate portals or to remove vandalism from signs. Right-click to return back to the board.

Landing on an Event Square will draw and display a card from the Event Deck - the effect of which may, for better or worse, alter your score or health values.

Landing on a square with another blob will (soon) draw and display a card from the Encounter Deck, which has similar properties to cards from the Event Deck.


  • Mushroom shaders are broken under WebGL
  • Mushrooms can be collected from any distance
  • Encounter handling
  • No exits back to board from buildings
  • Placeholder text & programmer art

Still Missing

  • Character selection
  • Narrative characters: the Goons, the Henchmen and the Resident
  • Narrative & cutscene integration
  • Additional transportation means between caves (ferries)
  • Board hazards (pools of water)
  • Sign text
  • Detail elements (debris, vegetation)

Special thanks to @boardtobits for the Point & Click tutorial on which The 4th Kingdom is based.

Unit Assets

Published Mar 13, 2017
StatusIn development
Release date Mar 13, 2017
Made withUnity
TagsBoard Game, Roguelike
Average sessionA few minutes